State Manager

WiMo-GF Provides a simple key-value pair string storage mechanism.

  Engine.StateManager.Get(STRKEY, <defaultvalue>);

  Engine.StateManager.Store(STRKEY, <defaultvalue>);

Where STRKEY is a string that represents the key and <defaultvalue> is a string that represents a value.

Last edited Jan 12, 2010 at 1:19 AM by kevindwolf, version 3

Comments

No comments yet.